Online gaming stories
5G base station filter market set for dramatic growth by 2029
The 5G Base Station Filter Market is set to boom, with a projected 37.3% CAGR, reaching USD$194 billion by 2029.
Bitdeer to launch AI cloud service powered by NVIDIA SuperPOD in Asia
Bitdeer to launch an AI cloud service in Asia, utilising NVIDIA DGX SuperPOD, fulfilling robust demand for AI computing power.
The Intel Extreme Masters returns to Sydney
The Intel Extreme Masters tournament returned to Sydney for an epic live esports competition, featuring Counter-Strike 2 as the game of choice.
Hands-on review: EA Sports FC 24
EA Sports announced it would be continuing its popular football franchise under a new title, and it feels strange to say that 'EA Sports FC 24' is finally here.
Game review: Mortal Kombat 1 (PS5)
Mortal Kombat 1 delivers a bloody and exciting fighting experience with its impressive graphics and addictive story mode, earning it a solid 8.5/10.
Alphawin unveils next-gen gaming security with iDenfy
iDenfy, identity verification and fraud prevention expert, has partnered with Alphawin, a casino and sportsbook operator offering an online gaming experience.
CDN security market to worth US$42,887 million by 2032: FMI
The global content delivery network (CDN) security market is anticipated to be worth US$42,887 million by 2032, up from US$7,110 million in 2022.
Potential cheating vulnerabilities in Chess.com: Check Point
Check Point Research identified security vulnerabilities in Chess.com, which, left unpatched, can be used to cheat and solve games without playing.
Online gaming spikes as consumers seek social connection and entertainment
The desire to stay connected and entertained while stuck at home during the pandemic has driven online gaming popularity.
Online gaming a 'hotbed' for DDoS attacks — report
DDoS attacks on online gaming have surged, as cybercriminals take advantage of the industry's growing popularity during the pandemic, according to Nexusguard.
Gamers targeted as identity theft, bullying and cheating increases online
More than a tenth of gamers have had their ID stolen – which could be worth as much as $347bn globally, according to new research.
Radware launches DDoS protection for online gaming
Radware has launched new algorithms to protect online gaming industry against powerful and targeted DDoS attacks.
'Project Thunderchild' uncovers what's wrong with cloud-based gaming
Massive subscription-based streaming platforms like Google Stadia and Microsoft xCloud connections can be far from stable.
54% rise in gaming-related cyber attacks recorded in April
COVID-19 lockdowns spike gaming, but Kaspersky warns: hackers prey on players.
JBL's Quantum range buddies up with esports firm 100 Thieves
Gaming brand JBL has signed on with esports organisation 100 Thieves to become the official global gaming headset partner this year.
Four game publishers exit NVIDIA's GeForce NOW
Major game publishers, including Warner Brothers, Xbox, Codemasters, and Klei, are removing their games from NVIDIA's GeForce NOW game library.
COVID-19: Video game industry doing well, but all is not rosy for consoles
COVID-19 hits gaming: Delays & losses loom, despite play spikes.
'No sleep: Must game' - research hints at the rise of binge gaming on mobile
Binge gaming sessions last an average of over four hours, with young gamers aged 18-25 averaging over six hours, according to LimeLight Networks.
Mobile game downloads jump 40% in three years
The market is the single largest revenue source of the entire gaming industry, and downloads have been rising steadily since 2016.
PUBG Mobile cracks down on dirty cheaters
PUBG Mobile battles cheaters with Project: Ban Pan, enhancing fair play in the gaming community.
Number of global online gamers to hit 1 billion in 2024
Online gaming surges; 1 billion players expected by 2024.
Revealed: Top gaming trends as industry grows rapidly
UK Gaming Market Booms: Forecast to Hit $305bn by 2025, Cloud Gaming Leads Charge.
2020's biggest games face delays, but it's probably a good thing
Barely a few weeks in 2020 and already the mantra in the gaming community is ‘it’s okay to delay, so everyone’s doing it’.
How video games are driving the need for faster internet
Gaming revolutionises internet as DE-CIX cites speed and latency-free play as pivotal.