Augmented Reality (AR) stories
Despite beliefs that the younger generation prefers to shop online, they're actually the most likely to do more shopping in physical stores.
Vivo unveils its 5G vision at MWC Shanghai 2019, introducing Vivo AR Glass, 5G Cloud Game, and Super FlashCharge 120W to revolutionise mobile user experience.
The NBA and Australian firm Unbnd have unveiled a partnership to bring immersive, mixed reality NBA content to fans in Australia and Singapore.
SIE London Studio releases VR action-movie inspired cockney crime caper, Blood & Truth for PlayStation VR. FutureFive's Darren Price takes a butcher's.
Volvo Cars and Varjo have developed a mixed reality approach to evaluating prototypes and designs, using Varjo's high-end augmented reality headsets.
NetDragon co-sponsors the 5G+VR/AR Innovation and Application Summit in Hefei, debuting its largest VR Experience Centre and advancing VR tech in education.
With a proprietary open-ear design and micro-acoustics it allows for voice control and personal audio without loss of privacy.
Curiious IQ is enabled for any VR device and can stream live to small groups or up to 50 or more headsets simultaneously.
PlayStation VR fans who picked up a copy of VR Worlds with their headset will have had a taster of SIE London Studio's Blood & Truth.
If you ever thought the tech industry for consumers was beginning to wane, the International Data Corporation has some stats for you.
Industrial firms are swiftly adopting AR to enhance training, address skilled labour shortages, and stay competitive, reveals PTC's latest report.
Ericsson's report challenges 4 key myths about 5G's consumer value, revealing a future of enhanced connectivity.
Christchurch Airport becomes the first in New Zealand to use custom VR programmes for firefighter training, enhancing readiness for emergencies.
Augmented reality and virtual reality will rely on 5G to change the customer experience inside and outside retail stores.
Wellington-based Eight360 unveils NOVA, a groundbreaking VR motion simulator offering limitless rotation, promising an unprecedented, immersive experience.
AR studio Reactar created a mobile platform called homeAR that helps buyers of new homes decide how their house should look.
WiMi Hologram Cloud aims to raise up to USD $50 million through an IPO on Nasdaq, setting the stage for foreign capital to delve into China's booming AR market.
The Matariki AR experience used a markerless Web AR platform. The experience works directly from many browsers, such as Chrome, Safari and Explorer.
Two artists from different disciplines have collaborated on a show that utilises virtual reality to take attendees into imaginative lands.
Matt Kirby, the Kiwi behind CloudBNE, discusses his journey in the tech industry and the power of combining AR, AI, and geospatial tech.